Forth Release


This new build includes a prototype/demo version of the boss enemy, which has a new mechanic.

The new mechanic is a rotating set of moves preformed by the enemy characters, indicated by a neat little arrow and set of icons on the enemy UI.

The first boss "abomination" has a rotation of 3 moves;

  1.  Attacks for a flat amount to all party members.
  2. Buffs themself for an increase in damage by 10%.
  3. Adds a stack of wound for 3 turns on all party members, adding additional instances of damage to his attacks.

While these values may be unfair in it's current state there is room to grow for how it functions with other enemies.

Files

Build 4.zip 29 MB
11 days ago

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Comments

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Forgot to mention, worked on fixing UI elements related to status effects.